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	<title>Comments on: Using ByteArrays in Actionscript and Alchemy</title>
	<atom:link href="http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/</link>
	<description>Freelance developer</description>
	<lastBuildDate>Sat, 10 Dec 2011 17:05:49 +0000</lastBuildDate>
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		<item>
		<title>By: hoopy</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-585</link>
		<dc:creator>hoopy</dc:creator>
		<pubDate>Wed, 19 Jan 2011 10:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-585</guid>
		<description>Thanks for this, just what i needed!</description>
		<content:encoded><![CDATA[<p>Thanks for this, just what i needed!</p>
]]></content:encoded>
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	<item>
		<title>By: Jordan W</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-449</link>
		<dc:creator>Jordan W</dc:creator>
		<pubDate>Thu, 04 Mar 2010 17:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-449</guid>
		<description>I like the way you grabbed the namespace like that, to ns::gstate, that never would have occurred to me. But really, all ds:ByteArray is, is the ApplicationDomain.currentMemory for the cmodule. So you could call get() on GLEByteArrayProvider. I&#039;m not sure if the AppDomain for the cmodule is the same as root&#039;s (my knowledge is still a little fuzzy in this area), but if it is, then you could just get currentMemory.</description>
		<content:encoded><![CDATA[<p>I like the way you grabbed the namespace like that, to ns::gstate, that never would have occurred to me. But really, all ds:ByteArray is, is the ApplicationDomain.currentMemory for the cmodule. So you could call get() on GLEByteArrayProvider. I&#8217;m not sure if the AppDomain for the cmodule is the same as root&#8217;s (my knowledge is still a little fuzzy in this area), but if it is, then you could just get currentMemory.</p>
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	<item>
		<title>By: Bane</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-446</link>
		<dc:creator>Bane</dc:creator>
		<pubDate>Tue, 02 Feb 2010 18:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-446</guid>
		<description>I was trying to make first example work for a whole day but I keep getting empty string  in my flash application as a result of readFile method. I&#039;m not sure if following issues could cause this result:
- does action script have permissions for opening and reading the file
- what is absolute and relative path for &quot;testFile.txt&quot; example

Any help would be greatly appreciated.</description>
		<content:encoded><![CDATA[<p>I was trying to make first example work for a whole day but I keep getting empty string  in my flash application as a result of readFile method. I&#8217;m not sure if following issues could cause this result:<br />
- does action script have permissions for opening and reading the file<br />
- what is absolute and relative path for &#8220;testFile.txt&#8221; example</p>
<p>Any help would be greatly appreciated.</p>
]]></content:encoded>
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	<item>
		<title>By: Linto</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-436</link>
		<dc:creator>Linto</dc:creator>
		<pubDate>Tue, 07 Jul 2009 05:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-436</guid>
		<description>Can anybody help in reading the header information from the ByteArray of an MP3 file loaded .... basically I want to find the BITRATE from the mp3 header. Thanks in advance ... pls send the suggestions/solutions to lintoka123@gmail.com</description>
		<content:encoded><![CDATA[<p>Can anybody help in reading the header information from the ByteArray of an MP3 file loaded &#8230;. basically I want to find the BITRATE from the mp3 header. Thanks in advance &#8230; pls send the suggestions/solutions to <a href="mailto:lintoka123@gmail.com">lintoka123@gmail.com</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: efish</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-431</link>
		<dc:creator>efish</dc:creator>
		<pubDate>Wed, 13 May 2009 09:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-431</guid>
		<description>nice,thanks. I made my first alchemy codes after reading your article!</description>
		<content:encoded><![CDATA[<p>nice,thanks. I made my first alchemy codes after reading your article!</p>
]]></content:encoded>
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	<item>
		<title>By: Bernard</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-426</link>
		<dc:creator>Bernard</dc:creator>
		<pubDate>Fri, 24 Apr 2009 21:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-426</guid>
		<description>When you want to render images fast, you don&#039;t pass the data you want to write to C, you render the image completely in C and only read the bytearray in AS.</description>
		<content:encoded><![CDATA[<p>When you want to render images fast, you don&#8217;t pass the data you want to write to C, you render the image completely in C and only read the bytearray in AS.</p>
]]></content:encoded>
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	<item>
		<title>By: CT</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-425</link>
		<dc:creator>CT</dc:creator>
		<pubDate>Fri, 24 Apr 2009 16:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-425</guid>
		<description>Hmm... you mentioned using your fast code to render images... but it is ascii.  What do you type cast inplace of &quot;StrType&quot; ?  &quot;BinType&quot;...?</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; you mentioned using your fast code to render images&#8230; but it is ascii.  What do you type cast inplace of &#8220;StrType&#8221; ?  &#8220;BinType&#8221;&#8230;?</p>
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	</item>
	<item>
		<title>By: u-ra</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-424</link>
		<dc:creator>u-ra</dc:creator>
		<pubDate>Mon, 20 Apr 2009 21:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-424</guid>
		<description>Well, maybe since it&#039;s not the actual libc free() it&#039;s refcounted and gc&#039;d like the AS stuff. Who knows.</description>
		<content:encoded><![CDATA[<p>Well, maybe since it&#8217;s not the actual libc free() it&#8217;s refcounted and gc&#8217;d like the AS stuff. Who knows.</p>
]]></content:encoded>
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	<item>
		<title>By: Bernard</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-423</link>
		<dc:creator>Bernard</dc:creator>
		<pubDate>Mon, 20 Apr 2009 19:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-423</guid>
		<description>You&#039;re right u-ra.. but it works :S
Will look in to it, why?!?</description>
		<content:encoded><![CDATA[<p>You&#8217;re right u-ra.. but it works :S<br />
Will look in to it, why?!?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: u-ra</title>
		<link>http://blog.debit.nl/2009/03/using-bytearrays-in-actionscript-and-alchemy/comment-page-1/#comment-422</link>
		<dc:creator>u-ra</dc:creator>
		<pubDate>Mon, 20 Apr 2009 15:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.debit.nl/?p=79#comment-422</guid>
		<description>Er, in your first example you free(buffer), and then return it. That doesn&#039;t seem right.</description>
		<content:encoded><![CDATA[<p>Er, in your first example you free(buffer), and then return it. That doesn&#8217;t seem right.</p>
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